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Kevin Lass • (847)533.8832 •

Tribeca Flashpoint Media Arts Academy Chicago, IL   June 2012
Associate of Applied Sciences Degree, Game Art & Interactive Media
Activities: Quality Assurance Club Officer, Global Game Jam 2011 & 2012

Maya, 3DS Max, ZBrush, Photoshop
xNormal, nDo2, Crazybump
Unreal Development Kit, Unity

NetherRealm Studios Chicago, IL     2012 – 2013
Associate Artist

Injustice: Gods Among Us      2012 – 2013

  • Combined and optimized environment meshes and textures to improve performance
  • Recreated advanced environment shaders from console to mobile UDK
  • Added detailing and final art pass to mobile environment/character textures and models
  • Batman Arkham City Lockdown      2012

  • Optimized meshes and textures for environments under strict mobile requirements
  • Unannounced Mobile Project     2012

  • Created art assets for environments based on provided concept art
    Raildiculous   2012
    Lead Artist

  • Constructed the art style guide document
  • Modeled and textured modular track pieces
  • Collaborated with designers and programmers to create guidelines for major assets
  • Primordia   2011

  • Built modular environment assets for designers
  • Modeled and textured main game hub and all assets inside
  • Communicated with designers to maintain reasonable scope for art assets